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1. Half the people I see in most Pubs are in starter fits, why so much proto? - in General Discussions [original thread]
Reav Hannari wrote: I trained the skills primarily to make my cheaper suits more effective. This.
- by Oso Peresoso - at 2013.12.02 16:40:00
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2. The Mythical need for an ISK sink - in General Discussions [original thread]
I think CCP knows a lot more about ISK sinks than you do. Everyone is playing by the same rules, if you don't like your results, adjust your playstyle. If you're playing against people that are willing to take an ISK loss in order to win, then th...
- by Oso Peresoso - at 2013.10.21 15:51:00
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3. SP multipliers - in General Discussions [original thread]
KingBlade82 wrote: they should make it so ur starter race has discounts for the suits, weapons etc the answer has been no for 10 years and will continue to be no.
- by Oso Peresoso - at 2013.08.23 18:16:00
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4. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
Jadek Menaheim wrote: Corporations pay for various logistical and operational costs with recurring weekly payments. Such things may include transportation, network communication subscriptions, ammo use, and weapon licensing. However, the cost ...
- by Oso Peresoso - at 2013.08.23 18:10:00
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5. Let us cap faster. - in General Discussions [original thread]
you're complaining about how long it takes to cap 3 characters? boo hoo.
- by Oso Peresoso - at 2013.08.23 16:29:00
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6. Why Players Should Be Able To Sell Gear -Now- - in General Discussions [original thread]
Aeon Amadi wrote: I had this long drawn out wall of text explaining the reasoning but I decided to break it down in key points: 2.) Player Trading is good for things like Officer/Aurum gear, but bad for everything else. Trying to find another...
- by Oso Peresoso - at 2013.08.23 16:05:00
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7. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
Daxxis KANNAH wrote: They cant kill infantry - Most of the players run infantry You are overstating the buff while not looking at the nerf. No nerfs about it. The previously useless ammo skill will now provide ammo. The operations skill wil...
- by Oso Peresoso - at 2013.08.23 15:56:00
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8. How does 1.4 Matchmaking work? Please answer, CCP. - in General Discussions [original thread]
If you're an HAV pilot they make sure to pair you with the forge gunners and proto swarms.
- by Oso Peresoso - at 2013.08.23 15:51:00
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9. AFK Fix and KB/M Updates Will = True Number of Players Playing This Game - in General Discussions [original thread]
Mobius Wyvern wrote: Now, when we have the patch notes, they specify the rotation caps were removed ONLY from Heavies. To clarify, the heavy rotation cap wasn't removed, it was just set to the same cap as all the other suits.
- by Oso Peresoso - at 2013.08.23 15:43:00
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10. Flaylock vs Forge gun physics - in General Discussions [original thread]
I think you should take a physics class.
- by Oso Peresoso - at 2013.08.23 15:25:00
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11. Dust 514 does not have a test server. - in General Discussions [original thread]
Duran Lex wrote: I repeat, this game does not a server dedicated solely for testing. This means they have no data for a change beyond their in office testing. They don't have a dedicated public test server (for Dust). I don't know from w...
- by Oso Peresoso - at 2013.08.23 15:23:00
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12. Racial variants need to a a top priority since no respecs are planned - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Oso Peresoso wrote: how do you know respecs aren't planned? unannounced != unplanned I recall them stating no respecs are planned when asked about it. I could be mistaken, but like I said if they secretly plan...
- by Oso Peresoso - at 2013.08.23 15:19:00
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13. Overhauled, retuned and reactivated aim assists for the control pad - in General Discussions [original thread]
Spaceman-Rob wrote: Oso Peresoso wrote: Spaceman-Rob wrote: Come again? Could a Dev kindly explain what exactly this means? In what way will are aim be assisted and what was involved in the overhauling and retuning? I'd be very interested...
- by Oso Peresoso - at 2013.08.23 15:18:00
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14. Caldari python assault dropship vs caldari Charybdis lav - in General Discussions [original thread]
your comparison is invalid because the python can fly
- by Oso Peresoso - at 2013.08.23 15:10:00
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15. AFK Fix and KB/M Updates Will = True Number of Players Playing This Game - in General Discussions [original thread]
you're saying the people who play with DS3 currently are not "true" players?
- by Oso Peresoso - at 2013.08.23 15:08:00
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16. funny nickname for those who afk - in General Discussions [original thread]
are you seven?
- by Oso Peresoso - at 2013.08.23 15:03:00
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17. Overhauled, retuned and reactivated aim assists for the control pad - in General Discussions [original thread]
Spaceman-Rob wrote: Come again? Could a Dev kindly explain what exactly this means? In what way will are aim be assisted and what was involved in the overhauling and retuning? I'd be very interested to know. Much appreciated to any Dev who can ...
- by Oso Peresoso - at 2013.08.23 14:58:00
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18. Beware - in General Discussions [original thread]
sticky at the top of this subforum
- by Oso Peresoso - at 2013.08.23 14:55:00
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19. No. - in General Discussions [original thread]
maybe it was a typo and they meant 1.3
- by Oso Peresoso - at 2013.08.23 14:38:00
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20. kill stealing.. - in General Discussions [original thread]
Anmol Singh wrote: Make it so that the person who did the most damage to the enemy gets the kill instead of the person who just shoots your enemy once with a militia AR. No.
- by Oso Peresoso - at 2013.08.23 14:37:00
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